Michaël's blog

Exploring multimedia poetry

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  • Compassie
  • The Endless Forest II
  • Cricoterie
  • The Synthetic Image research project

Compassie

Compassie is a VR diorama with the theme of pietà in the context of Cathedral-in-the-Clouds.

You can read about its development here.

Recent Posts

  • Life & work in 2022 24 January 2023
  • Happiest year of my life 20 January 2023
  • Books read in 2022 4 January 2023
  • The Unreal Forest: step 23 – beta 2 17 December 2022
  • 23 Days 20 October 2022

Categories

  • Music

  • Life & work in 2022 24 January 2023
  • Happiest year of my life 20 January 2023
  • Books read in 2022 4 January 2023
  • The Unreal Forest: step 23 – beta 2 17 December 2022
  • 23 Days 20 October 2022
  • Novena to St. John Paul II 14 October 2022
  • I did not believe 8 October 2022
  • The Unreal Forest: step 22 – beta 1 18 April 2022
  • The Unreal Forest: step 21 – alpha 3 5 March 2022
  • The Unreal Forest: step 20 – alpha 2 30 July 2021
  • Compassie postmortem 4 May 2021
  • Compassie (sphere) 30 April 2021
  • Compassie is here! 8 April 2021
  • Un nuovo anno: un nuovo libro 29 December 2020
  • Merely Pietà 3 November 2020
  • The Unreal Forest: step 19 – alpha! 3 October 2020
  • The Unreal Forest: step 18 1 August 2020
  • The Unreal Forest: step 17 27 June 2020
  • A VR Pietà world 20 May 2020
  • Prototyping a new VR project 11 April 2020
  • The Unreal Forest: step 16 – Phase Two! 28 February 2020
  • The Unreal Forest: step 15 21 January 2020
  • Another year, another book 3 January 2020
  • The Unreal Forest: step 14 23 November 2019
  • The art of failure 23 June 2019
  • The Unreal Forest: step 13 – it’s Easter! 4 April 2019
  • The Unreal Forest: step 12 2 March 2019
  • The Unreal Forest: step 11 1 February 2019
  • I wrote a book! 28 December 2018
  • The Unreal Forest: step 10 – it’s Christmas! 24 December 2018
  • The Unreal Forest: step 9 7 December 2018
  • The Unreal Forest: step 8 7 November 2018
  • The Unreal Forest: step 7 12 October 2018
  • Programming freedom 12 October 2018
  • On errors and objects 20 September 2018
  • The Unreal Forest: step 6 17 July 2018
  • Cricoterie: a virtual theater of death 7 April 2018
  • The Unreal Forest: step 5 3 March 2018
  • The Unreal Forest: step 4 26 December 2017
  • Tips from the black box 28 July 2017
  • An amateur in the land of aspiring professionals 29 June 2017
  • The Unreal Forest: step 3 19 May 2017
  • Synthetic Image research in April 25 April 2017
  • An Italian Primitive in London 21 April 2017
  • The Path of Mystery 6 April 2017
  • The Unreal Forest: step 2 31 March 2017
  • Synthetic Image research in March 30 March 2017
  • Angels in Vienna 25 March 2017
  • A journey through sound in Karlsruhe 23 March 2017
  • Synthetic Image research in February 25 February 2017
  • Raphael’s archangels and Louvre inspirations 25 February 2017
  • The Unreal Forest: step 1 19 February 2017
  • Synthetic Image research in January 21 January 2017
  • Carlo Crivelli’s Saint Michael 21 January 2017
  • Diorama of Archangel Michael 21 January 2017
  • New Year’s resolution 1 January 2017
  • Every poem is a cathedral 19 December 2016
  • Virtual Reality observations 9 August 2016
  • The Synthetic Image 17 February 2016
  • “Die ochtend, in bed” prototype 15 January 2016
  • Creating realities, then and now 14 December 2015
  • No funding for Een lege Wereld 23 October 2015
  • Cathedral-in-the-Clouds KS campaign draft 23 September 2015
  • Een lege Wereld 18 September 2015
  • Cathedral-in-the-Clouds 8 September 2015
  • Kijkdoos 27 August 2015
  • The plan 21 August 2015
  • Die ochtend, in bed 10 August 2015
  • Welcome to my new development log! 6 August 2015
  • Hello! 1 August 2015

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