In the third alpha release of the remake of The Endless Forest we have concentrated on a number of special features such as the seasonal environment changes and Abiogenesis technology. So these may not be immediately visible unless you catch us testing. The idea is to evaluate these features before we proceed with the next step. And as mentioned with the previous alpha, testing server-client interaction is not fully possible in the Unreal Editor.
If all goes well enough, this will be the the final alpha release. The next release should be a beta version. So this version is still incomplete. But we’re getting there.
Work on this release was interrupted for a while by a client commission the proceeds of which were invested into The Endless Forest. And by a long overdue trip to my homeland Belgium. I had not seen my parents and brother in two years because of the Coronavirus pandemic. Some time was also lost by attempting to upgrade to a newer version of Unreal Engine but failing to compile the editor from its source code. So we’re still using version 4.25.1 at the moment.
The remake of The Endless Forest is taking a lot longer than expected. So we’re happy to see that the current game is still running and that the player community is as enthusiastic as ever. We’re grateful for all the moral and financial support and are looking forward to seeing you in The Forest!
Thank you all and see you soon!
Michael Samyn.
PS: If you backed the game on Indiegogo or via PayPal and you have not received an email with a link to download the alpha 3 build of the game, please email us!